Note that code is very broken -- it is putting a class in the android
namespace, which it is not allowed to do.  PLEASE change this to a valid
namespace before using it.  You are likely to break shortly if you don't.
 Thanks.

On Tue, Oct 12, 2010 at 10:56 PM, mr.winky <mr0wi...@gmail.com> wrote:

> I've been using the GLWallpaperService as posted by Robert Green
> (http://www.rbgrn.net/content/354-glsurfaceview-adapted-3d-live-
> wallpapers), which has worked so far for the live wallpapers but I'm
> hitting a wall when it comes to performance. The GL code is executing
> at the expected speed when swapping (about 14ms after the swap
> occurs), but there seems to be an extreme overhead with the wallpaper
> code of 33ms.
>
> For example, if I was to implement a basic live wallpaper that only
> called gl.glClearColor and nothing else, the maximum framerate I can
> achieve is 30fps (33ms), which is far lower than it should be. Now the
> phone refresh rate is 16ms, from what I have read, so I could
> understand hitting a wall at 60 fps.
>
> The question is if there is an alternative way out there? I tried
> naively using the GLSurfaceView with no luck and am looking for
> suggestions from those who may have encountered this issue or know of
> a solution. I have been googling but all posts send me back to the
> above site from Robert Green as the "only" way to do this, and I have
> had no luck finding a live wallpaper "sample" from the SDK that uses
> OpenGL while they state that you have access to OpenGL from here:
>
> http://developer.android.com/resources/articles/live-wallpapers.html
>
> I tried searching for the code for the bundled live wallpapers with no
> luck, if anyone could throw me a link to one of the wallpapers that
> uses OpenGL that would more than enough for me to figure it out (if a
> different method is used ;)).
>
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-- 
Dianne Hackborn
Android framework engineer
hack...@android.com

Note: please don't send private questions to me, as I don't have time to
provide private support, and so won't reply to such e-mails.  All such
questions should be posted on public forums, where I and others can see and
answer them.

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