Hello,

I developed a 2D game in Java Swing.  It's fairly simple and consists
of a number of levels in which the user controls the hero and avoids
monsters that walk around the level and try to kill the hero until the
hero completes the level.  The hero and the monsters and other
significant objects like jewels or rocks are JLabels that sit on top
of a background image map.  Each time the user presses the keyboard to
move the hero(JLabel) moves some number of pixels and the
monsters(JLables) move according to their own logic around the map.

My question is I know android does not support swing, so what would be
the best way to create this game in android.  Would I just have image
objects similar to JLabels moving around the screen?  What objects
would these be?  I am just learning android programming want to start
thinking about how to migrate my game over while I am doing the
tutorials and things like that.

Thanks,

Steve

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