Hello, I developed a 2D game in Java Swing. It's fairly simple and consists of a number of levels in which the user controls the hero and avoids monsters that walk around the level and try to kill the hero until the hero completes the level. The hero and the monsters and other significant objects like jewels or rocks are JLabels that sit on top of a background image map. Each time the user presses the keyboard to move the hero(JLabel) moves some number of pixels and the monsters(JLables) move according to their own logic around the map.
My question is I know android does not support swing, so what would be the best way to create this game in android. Would I just have image objects similar to JLabels moving around the screen? What objects would these be? I am just learning android programming want to start thinking about how to migrate my game over while I am doing the tutorials and things like that. Thanks, Steve -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

