Are there any Android phones that are multi-processor (multi-core/
cpu), where application threads execute concurrently on different
processors?

There doesn't seem to be any explicit way of doing asynchronous file I/
O or asynchronous resource loading. So, suppose I put
BitmapFactory.decodeResource() or Resources.openRawResource() into a
separate thread. Will those methods play nice with the other threads,
yielding during blocking I/O operations so those other threads can
run?

If those methods rely on the thread scheduler to forcibly suspend
them, then the separate resource-loading thread isn't going to help me
get my application started any faster (although it will help it to be
more responsive to user input).

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