Are there any Android phones that are multi-processor (multi-core/ cpu), where application threads execute concurrently on different processors?
There doesn't seem to be any explicit way of doing asynchronous file I/ O or asynchronous resource loading. So, suppose I put BitmapFactory.decodeResource() or Resources.openRawResource() into a separate thread. Will those methods play nice with the other threads, yielding during blocking I/O operations so those other threads can run? If those methods rely on the thread scheduler to forcibly suspend them, then the separate resource-loading thread isn't going to help me get my application started any faster (although it will help it to be more responsive to user input). -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

