Your emulator should report a large device. Only then, hdpi resource will be picked up.
http://developer.android.com/guide/practices/screens_support.html#range On Tue, Oct 19, 2010 at 9:16 PM, Christophe < [email protected]> wrote: > hello, > > I am running my application in the emulator using a high density skin > (like WVGA800). > However the ressources in my application are loaded from the drawable- > mdpi folder instead of drawable-hdpi ... > > what else should I do so that android use the correct folder ? > > -- > You received this message because you are subscribed to the Google > Groups "Android Developers" group. > To post to this group, send email to [email protected] > To unsubscribe from this group, send email to > [email protected]<android-developers%[email protected]> > For more options, visit this group at > http://groups.google.com/group/android-developers?hl=en -- Kumar Bibek http://techdroid.kbeanie.com http://www.kbeanie.com -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

