Thanks a lot Alex, I'll check with it.. On Nov 5, 8:58 am, RockNCode <alexgarci...@gmail.com> wrote: > Hello. > > I suggest you go to frameworks/base/libs/audioflinger/AudioFlinger.cpp > and add LOGE prints to functions createTrack and createTrack_l. Could > you check in createTrack_l if you are entering to this condtion ?: > > Mutex::Autolock _l(mLock); > track = new Track(this, client, streamType, sampleRate, > format, > channelCount, frameCount, sharedBuffer); > if (track->getCblk() == NULL || track->name() < 0) { > lStatus = NO_MEMORY; > goto Exit; > } > mTracks.add(track); > > I think -12 is -ENOMEM which is NO_MEMORY, so probably the allocation > failed. If this is the case probably you have a memory leak somewhere, > just make sure that for every create() you have a release(). > Seehttp://developer.android.com/reference/android/media/MediaPlayer.html > for more info. > > Alex. > > - Best regards. > > On Nov 4, 12:55 am,tinalincon<tina.theresalin...@wipro.com> wrote: > > > Hi all, > > I am currently trying to create acuckooclock widget in which I am > > facing problem with updating the pendulum sound each second....My > > pendulum has to keep on ticking each second with sound effects > > integrated. > > I am doing update every second and I am able to play the sound using > > > mPlay = MediaPlayer.create(context, R.raw.chime); > > mPlay.start(); > > > But after about 30 seconds, the sound stops playing giving the log > > error as follows: > > > E/AudioTrack( 2106): AudioFlinger could not create track, status: -12 > > E/AudioSink( 2106): Unable to create audio track > > E/VorbisPlayer( 2106): mAudioSink open failed > > > Then again the same sound starts playing after a pause of about 20 > > seconds instead of getting played each second.....It continues in > > this > > fashion of playing the sound file for some seconds, then to the pause > > state and then again playing from start....This problem doesnt come > > into picture when I'm trying to update the sound on hourly basis for > > my hourly chime because in that case only once every hour this sound > > is played, same is the case for updation every minute....This problem > > arises only for updating the sound each second.... Wat is the reason > > behind this delay??Can anyone please help me regarding this? Please do > > help if anyone got an idea regarding this.Thanks in advance. > > Regards, > >TinaLincon
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