I am working on a drawing program that draws to a bitmap in memory then i draw the relevant portion to the view canvas depending on pan and zoom settings
So i have run into a snag where if the src rect is outside to bounds of the canvas in 2.2 the area outside the bounds is not drawn but in 2.1 it stretched the available area of the bitmap to fit the target. e.g. for src (-40,-40,10,10) -> tgt (0,0,50,50) in 2.2 there is just the area (0,0,10,10) drawn in the bottom right corner(40,40,50,50) but int 2.1 the area is stretched so the area (0,0,10,10) is stretched to (0,0,50,50) is there a flag or something to turn off the stretching behaviour and make it behave like the 2.2 version? or do i just have to do the checks manually and modify the target are to fit what available in the src? im hoping that makes sense to someone ... rob m -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en