Hi:
I am developing a multiplayer game on android. I am having a Java
server and android client.
The android client issues multiple requests and receives responses
from the server.
However the performance is not smooth.
At times the data received at the Java server is not what I send from
android. It is junk or zeroes.
However, some times, data is correctly received.

I was wondering is there any data loss in betwenn and why? I am using
java.net on both ends.
Please let me know if anybody was facing a similar problem anytime
during android development.

Thanks,
manorit

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