I may be wrong, but I'm wondering if taking the approach of FFT is going to
be practical without dedicated hardware. The brute force approach amounts to
doing a convolution computation for each sample, which could be millions of
multiplies per second, depending on the bandwidth and Q factor required. But
I'm pretty sure that with some clever math, that can be pared down
considerably for a specific application.

I have applied a digital filter approach for a prototype shake detector,
realized as a band pass filter. This takes only one multiply for each pole
and zero. Two or three concurrent band pass filters can probably do a pretty
good job of implementing a single pitch tuner. A critical factor in this
case is a precise sampling interval.

I strongly suspect that a really good digital filter cannot be done solely
with the SDK.

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