Hi, If you do this in onCreate(), then the View didn't go through a layout pass yet, so its size is null (0 by 0 pixels.) You need to either wait for the first layout, or force the layout by calling layout() on the View.
On Mon, Nov 17, 2008 at 2:34 AM, Jose Cortes <[EMAIL PROTECTED]> wrote: > > Hello everybody. > > I am working with OpenGL and Android, and I was wondering if there is > any way to create a Bitmap or a Drawable using a view (layout). The > purpose is to use this Bitmap as Texture for an OpenGL figure. > > All I have untill now is: > > ** I create a new view from the context and the Id. > > View l = new View(context); > > l.findViewById(R.layout.main); > > ** I used DrawingCache...but dont know if it is well used: > > l.setDrawingCacheEnabled(true); > > Bitmap bmp = l.getDrawingCache(); > > this bmp is null... > > > Any idea? > > Thanks > > > -- Romain Guy www.curious-creature.org --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~----------~----~----~----~------~----~------~--~---

