Hello guys, Since I work with DSP, the NDK is a dream come true for me. Right now I ´m trying to compile a LGPL lib for audio processing but unfortunately the results aren´t the ones I needed. I´m using windows 7 + cygwin for the NDK (and also for crystax). I have tried both (ndk and crystax) with the same results. The code compiles on cygwin for usage on the computer and also for android (generating the .so for armembi and armembi-v7) but the results they produce are different. While in the first the audio is perfect, on the second the audio gets a lot of artifacts and also the processment seems to have some miscalculations. The right result is the one that compiles and runs on cygwin. The code is just the same! It uses mostly integers but a little FP also.
Am I missing something here? What should I care about so I get the results right? Does the SDK use the makefiles from the lib (so I should keep them)? Thanks, Gabriel Simões -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

