Just found that the CameraPreview sample that comes bundled with SDK
2.3 compiles fine but also gives me a plain white "preview" screen in
the SDK 2.3 emulator on Windows 7 64-bit, so apparently it is not
(just) my app not playing by the new rules. Any ideas? Gingerbread
hardware acceleration acting up?

Thanks

On Dec 7, 11:24 am, blindfold <[email protected]> wrote:
> In testing my camera app in the SDK 2.3 emulator, I find that it runs
> OK *except* that the live camera preview is "missing" and instead
> shows a plain white area. Is anyone else experiencing this?
>
> Despite the live preview not showing, I can still do image processing
> as expected and redraw the emulator's familiar built-in checkerboard
> video on the screen, but the direct preview is plain white despite the
> video data in the preview callback apparently being fine. Is there
> some change in SurfaceView/SurfaceHolder handling or something?
>
> My app runs fine in SDK 1.6 through 2.2 devices and emulators, and I
> wonder what is causing the preview issue with SDK 2.3. I'm not using
> any of the new camera API features of SDK 2.3, for backward
> compatibility, and I am not observing any exceptions being thrown.
>
> Thanks!
>
> The vOICe for Androidhttp://www.seeingwithsound.com/android.htm

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