Hi, I'm having a problem that may be my fault, or may be an emulator problem, but I'm not sure. I'm using OpenGL GL_LINES to draw a grid- like object. When the grid is within the view, it draws fine, but when I translate the grid towards camera, it looks like it's clipping the lines incorrectly. You can see some sample images and source code here:
https://docs.google.com/Doc?docid=0ATlFN-46mbTCZGh0ZHJ4ZGZfMTFndzRkNHFjMg&hl=en&authkey=CL3wzdwB This example is a simplified version of the app I'm writing, which requires lines drawn between adjacent grid points. I don't get the artifact when I run the app on my Captivate, so could this be an emulator bug? Or am I doing something wrong in the source code that's showing up in the emulator but not my phone? Any help would be appreciated... Thanks, Rob -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

