In fact it doesn't matter what size I resize the bitmap to, it always
tries to stretch it to waaay bigger than the size of the screen so you
only get to see a small part of the image. And that's the same for
three different devices.

I've been playing around with WallpaperManager too, which is since
level 5 (or 7 for many of the methods) and I can't get this to do
anything different to the original
getApplicationContext().setWallpaper() method.

Live Wallpapers... I guess I'd better to look into that. Just seems
strange that this isn't simple...

On Dec 18, 5:55 pm, String <[email protected]> wrote:
> Then you need to use a live wallpaper, which is a LOT more than 2 lines of 
> code. AFAIK, there's no way to stop Launcher from scrollscrolling the 
> wallpaper as the user moves between home screen panes.
>
> String

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