In fact it doesn't matter what size I resize the bitmap to, it always tries to stretch it to waaay bigger than the size of the screen so you only get to see a small part of the image. And that's the same for three different devices.
I've been playing around with WallpaperManager too, which is since level 5 (or 7 for many of the methods) and I can't get this to do anything different to the original getApplicationContext().setWallpaper() method. Live Wallpapers... I guess I'd better to look into that. Just seems strange that this isn't simple... On Dec 18, 5:55 pm, String <[email protected]> wrote: > Then you need to use a live wallpaper, which is a LOT more than 2 lines of > code. AFAIK, there's no way to stop Launcher from scrollscrolling the > wallpaper as the user moves between home screen panes. > > String -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

