Hi Dianne,

I have never been able to successfully make MATCH_PARENT work.  It
seems to work for making the width (but not the height) of a floating
Activity match the screen size, but I was never able to do the same
for an AlertDialog.

Here's an AlertDialog from my app using MATCH_PARENT for the
AlertDialog's content view.  No views inside have a specific size set:
http://picasaweb.google.com/zvasvari/ScreenWidth#5554064956779202578

As you can see, it's way too narrow for the screen and, of course,
it's even worse in landscape mode.

Now here's the same dialog if I give it a minWidth of 300dp, nicely
filling the screen.  This is on a Nexus One (480x800):
http://picasaweb.google.com/zvasvari/ScreenWidth#5554064961041980722

I've tried many-a-times in vain to make an AlertDialog expend to the
screen size, but so far, I've been unsuccessful without giving it a
minWidth.

Zsolt








On Dec 23, 3:44 pm, Dianne Hackborn <[email protected]> wrote:
> This is 500dp in the tall dimension?  The two screens have different aspect
> ratios, so the tall/wide dimensions are different.  The scaling factor
> between mdpi (160) and hdpi (240) is 1.5.  800 / 1.5 == 533.  480 * 1.5 ==
> 720.
>
> (And of course those aren't the only aspect ratios.  QVGA is even shorter
> (that is why it is a small screen), while some devices like droid are taller
> at 480 x 852.)
>
> If you want to fill the screen, the easiest way to do this is to just make
> your window's layout in that dimension be MATCH_PARENT.  If you aren't using
> MATCH_PARENT, your layout should be computing the size it needs based on its
> content and using that, not trying to impose numbers to match the screen.
>
> (There is another level of complexity here when moving to significantly
> larger screens.  The phone screens are relatively simple, in that just
> allowing the dialog fill the available width if it could at all use it ends
> up working well.  On an xlarge screen, though, that looks ridiculous.
>  Honeycomb should have some help for this problem...)
>
>
>
>
>
> On Wed, Dec 22, 2010 at 11:33 PM, Zsolt Vasvari <[email protected]> wrote:
> > Thanks, Dianne.  I am now just retrieving an int from 0 - 100 and
> > divide it by 100 and set it as the weight.  It works fine, but it's
> > just extra code and I am lazy person, which is why I asked. :)
>
> > On a related question:
>
> > I am defining the width of my pop-up window as 500dp, this fits nicely
> > into my HDPI screen on my Nexus One (480x800), but the same 500dp on
> > an MDPI device (320x480) is wider than the screen and I need to set
> > the width to 460dp.  I would have thought using DIP as the unit of
> > measure would deal with this.
>
> > Thanks,
> > Tom
>
> > On Dec 23, 9:41 am, Dianne Hackborn <[email protected]> wrote:
> > > Oh also you can just do a percentage dimension ("50%") and retrieve it
> > with
> > > a base value of 1 or 100 as desired.
>
> > > On Wed, Dec 22, 2010 at 5:40 PM, Dianne Hackborn <[email protected]
> > >wrote:
>
> > > > You can use them as attributes, but unfortunately right now there is no
> > way
> > > > to get them as direct resources.
>
> > > > Well you can probably do it by being tricky -- use <item> to define a
> > raw
> > > > resource, and Resources.getValue() to retrieve its value.
>
> > > > (One reason why this doesn't exist is if it made entries in R. for
> > float
> > > > values it would create code that can't compile since "float" is a
> > keyboard.
> > > > :p  I solved that with ints by calling them integers, and booleans by
> > > > calling them bools, but we never really needed floats so I never tried
> > to
> > > > come up with something to call them.)
>
> > > > On Wed, Dec 22, 2010 at 5:04 PM, Zsolt Vasvari <[email protected]>
> > wrote:
>
> > > >> Am I missing something or there is no mechanism to define a float
> > > >> value as a resource?
>
> > > >> I am trying to have a locale dependent weight added to some of my
> > > >> buttons.  Right now, as a workaround, I am defining the weight as an
> > > >> Integer and then divide and manualy set it.  But why would there be
> > > >> such a seemingly arbitrary decision made as not to allow floats but
> > > >> allow ints?
>
> > > >> --
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> > > > --
> > > > Dianne Hackborn
> > > > Android framework engineer
> > > > [email protected]
>
> > > > Note: please don't send private questions to me, as I don't have time
> > to
> > > > provide private support, and so won't reply to such e-mails.  All such
> > > > questions should be posted on public forums, where I and others can see
> > and
> > > > answer them.
>
> > > --
> > > Dianne Hackborn
> > > Android framework engineer
> > > [email protected]
>
> > > Note: please don't send private questions to me, as I don't have time to
> > > provide private support, and so won't reply to such e-mails.  All such
> > > questions should be posted on public forums, where I and others can see
> > and
> > > answer them.- Hide quoted text -
>
> > > - Show quoted text -
>
> > --
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>
> --
> Dianne Hackborn
> Android framework engineer
> [email protected]
>
> Note: please don't send private questions to me, as I don't have time to
> provide private support, and so won't reply to such e-mails.  All such
> questions should be posted on public forums, where I and others can see and
> answer them.- Hide quoted text -
>
> - Show quoted text -

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