I am getting into development and am looking to create a class that will draw a circle of radius X which will expand to radius Y and then start again at X. I am assuming that a canvas is the best object to use to render this but what is the best strategy to carry out the animation?
I really want it to be smooth and independent of other screen events. Ta Dave -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

