For anyone else monitoring this thread, the OP also logged this as an issue:

http://code.google.com/p/android/issues/detail?id=13477

On Tue, Dec 28, 2010 at 12:45 PM, John Lussmyer <[email protected]> wrote:
> I just ran into a problem that I'm pretty sure is a bug in the Animation
> class.
> I have a simple Animation that doesn't repeat.
> I use view.setAnimation() to run it.
> When it's done, I use view.clearAnimation();
>
> Sometime later, I want to run it again.  So I use view.setAnimation()
> again.  The view flickers and nothing happens.
> So I did some poking around to see what was happening.  (One useful
> diagnostic was that I created an AnimationWrapper that just logs when every
> Animation method is called.)
> View calls Animation.reset(), then starts using the Animation.
> The problem is that Animation.reset() does NOT reset the animation start
> time.  So when the animation starts, the time is long past the animation
> expiration, so it stops immediately.
>
> Workaround: call Animation.setStartTime( -1) before you call
> view.setAnimation().
> Fix: Animation.reset() should set mStartTime = -1;
>
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