I am trying to implement a simple photo viewer with zoom in, rotation, and drag. Unfortunately Bitmap can't satisfy me because the performance of draging bitmap is really bad. Then I used Canvas to do this. It worked with good performance.
But I got a strange issue: If I rotate canvas 90/180/270 degree and zoom in it, draging canvas got bad performance. Is it a limitation of canvas or I missed some point? Thanks for your time Any comment is appreciative. -Bob -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en