You could supply socket to media recorder, and it will
write live data into it - so you can capture data before it
saved.  ( this will be already compressed though )


On Jan 6, 11:11 pm, android-ivs <lyl...@gmail.com> wrote:
> I am writing an Android app for video processing. As a first step, I
> need to capture frames in real time.I have tried OnPreviewFrame
> callback. It gives me 640x480 at around 12 fps. Is there any other
> faster way for frame capturing (e.g. using NDK)?
>
> Thanks

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