You could supply socket to media recorder, and it will write live data into it - so you can capture data before it saved. ( this will be already compressed though )
On Jan 6, 11:11 pm, android-ivs <lyl...@gmail.com> wrote: > I am writing an Android app for video processing. As a first step, I > need to capture frames in real time.I have tried OnPreviewFrame > callback. It gives me 640x480 at around 12 fps. Is there any other > faster way for frame capturing (e.g. using NDK)? > > Thanks -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en