I'm building a new layout engine (and hopefully open-source it once I'm done) I need to scale and move a "tile" from one position on the screen to another.
When I only move, the coordinates seems to be OK (the top-left corner of the "tile" is positioned exactly where it should be) http://www.youtube.com/watch?v=MazxKnh83us When I only scale, the result size of the tile seems to be OK, and the tile's new size is exactly what it should be. http://www.youtube.com/watch?v=bG3j0GdqbTI But when I combine these two animation to a single AnimationSet, something goes wrong, the top-left corner of the tile is off-setted to an unknown destination (couldn't figure out the logic behind the new position) http://www.youtube.com/watch?v=JKn3jaATtww Has anyone came across this sort of issue? It's important that the two animation would happen at the same time (I don't want to move, and than scale, or vice-versa). Thanks! Oded -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

