Hello! I use a sprite with a size of 64x64. Sometimes the object itselft doesn't fill the 64x64 space and may only use the half. When I draw it although there are empty spaces under and over the image like this: http://i.imgur.com/e0rHt.png That's an image of size 64x64 although it not filling that space.
I took this example from the SpriteMethod test written by Chris Pruett. Altough I use his example I cannot make the space under, over, to the left and to the right to crop away, instead. What should I do? In that example the bouncing calculation is correct (when it's below 0 in y it gonna jump again from the lowerleft x from the image). When I do this I can see that it takes the y value from the white space and that makes the image to jump although the sprite isn't at the bottom. Maybe I need to clarify and please tell me and I will. -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

