Hi Hari Edo, Thanks for your suggestion and finally I managed to adjust the size of getHitRect() in accordance with z-distance and I get precise hit from corresponding image.
Regards, argongold On Jan 21, 12:52 am, Streets Of Boston <[email protected]> wrote: > I'm not sure if this would help, but you could take a list at > SonyEricsson's implementation of a 3D list, where contents of list- > items are transformed as well: > > http://blogs.sonyericsson.com/developerworld/?s=3d+list > > And click on the three "Android Tutorial: Making your own 3D list" > parts for the info you may need. > > On Jan 20, 10:37 am, argon gold <[email protected]> wrote: > > > Deck of cards is on the RIGHT side , sorry my mistake. > > > On Thu, Jan 20, 2011 at 11:28 PM, argon gold <[email protected]> wrote: > > > Hi Hari Edo, > > > > You can view the effect I am doing in movie at following youtube link. > > > >http://www.youtube.com/watch?v=TMaMpp8eg4s > > > > It is on the left side a deck of cards when slide up or a fling action > > > happen they moves upward at different angles and finally at one stage > > > each > > > card gets straighten and at this point I have implemented a touch on that > > > specific card. > > > > I'll study your suggestion and test it if it works. > > > > Thanks & regards, > > > argongold > > > > On Thu, Jan 20, 2011 at 8:22 PM, Hari Edo <[email protected]> wrote: > > > >> It's not clear what effect you're doing, but you will probably need > > >> the inverse of the drawing transformation to determine the hits. > > >> That is, if the drawing transformation is dividing by Z for depth > > >> and perspective, the hit testing function should be multiplying by > > >> Z to put the touch coordinates back into the button's coordinate > > >> space. > > > >> On Jan 20, 2:45 am, argongold <[email protected]> wrote: > > >> > Hi, > > > >> > I have developed a custom list with images and these images are > > >> > displayed with different Z distance ( in 3D) as well as custom x,y and > > >> > z angles for each image item. > > > >> > My problem is that when I hit an image on screen , the getHitRect() > > >> > returns a different image hit and not the actual on which I hit on > > >> > screen. Even though Images are not overlapping each other. > > > >> > Can any one suggest me how can I precisely get the hit of > > >> > corresponding image. > > > >> > Note. I am using Camera and Matrix classes and > > >> > getChildStaticTransformation() function to display the images. > > > >> > Thanks in advance . > > > >> > Regards, > > >> > argongold > > > >> -- > > >> You received this message because you are subscribed to the Google > > >> Groups "Android Developers" group. > > >> To post to this group, send email to [email protected] > > >> To unsubscribe from this group, send email to > > >> [email protected]<android-developers%2Bunsubs[email protected]> > > >> For more options, visit this group at > > >>http://groups.google.com/group/android-developers?hl=en-Hide quoted text - > > > - Show quoted text - > > -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

