Hi, We have a game working well in 2.1 and 2.2 versions of android (RuniK). We were ready to release a new version when we received a mail from a user using the 2.3 version to report a problem.
In the onCreate method of my GameActivity, I create a matrix of initially hidden views then start an animation on each view. The workflow of the game goes on after all onAnimationEnd methods are called. But in the 2.3 version, the onAnimationEnd is never called and the game is stuck with empty screen. If I go back to the main android screen using the home button then switch back to the game, the onAnimationEnd methods are called and the game can start. I though the lifecycle had changed in the 2.3 version and that the starting of the animations should be done in the onStart method (which requires some heavy code modifications to be sure a game isn't started again when switching back) so I tried a quick test. But it didn't change anything. I'm pretty stuck right now so we'll release a new version without the support for 2.3 android based devices. Is this problem known ? If you have an idea, it'll be welcomed. Regards, Florian -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

