Hi,
We have a game working well in 2.1 and 2.2 versions of android (RuniK). We 
were ready to release a new version when we received a mail from a user 
using the 2.3 version to report a problem.

In the onCreate method of my GameActivity, I create a matrix of initially 
hidden views then start an animation on each view. The workflow of the game 
goes on after all onAnimationEnd methods are called. But in the 2.3 version, 
the onAnimationEnd is never called and the game is stuck with empty 
screen. If I go back to the main android screen using the home button then 
switch back to the game, the onAnimationEnd methods are called and the game 
can start.

I though the lifecycle had changed in the 2.3 version and that the starting 
of the animations should be done in the onStart method (which requires some 
heavy code modifications to be sure a game isn't started again when 
switching back) so I tried a quick test. But it didn't change anything.

I'm pretty stuck right now so we'll release a new version without the 
support for 2.3 android based devices.
Is this problem known ? If you have an idea, it'll be welcomed.

Regards,
Florian

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