I am working on a game app for my granddaughter. It has several
activities. I was working on the hangman game activity and decided to
add some animation. Afterward, I find the activity forces closed. I
have it defined in the androidmanifest.xml file. I even reverted to a
prior version of the activity that was working fine, but it still
forces close. Note the line that has the comment "// Crashes here." I
have a breakpoint set at that line, but execution stops at this point.
Any advice is appreciated. Source code for game menu activity shown
below.
package com.AE.HollySpelling;
import android.app.ListActivity;
import android.content.Intent;
import android.os.Bundle;
import android.view.View;
import android.widget.ArrayAdapter;
import android.widget.ListView;
public class GameMenu extends ListActivity {
/** Called when the activity is first created. */
String[] items={"Spelling test",
"Scramble",
"Hangman",
"Exit"};
Intent intent = getIntent();
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.games);
setListAdapter(new ArrayAdapter<String>(this,
R.layout.listrow, R.id.label,
items));
Intent intent = getIntent();
}
@Override
public void onListItemClick(ListView parent, View v,
int position, long id) {
switch(position)
{
case 0:
intent = new Intent(v.getContext(),
VoiceManager.class);
startActivityForResult(intent, 0);
break;
case 2:
intent = new Intent(v.getContext(),
Hangman.class);
startActivityForResult(intent, 0); // Crashes
here.
break;
case 3:
finish();
break;
}
}
}
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