Another issue with ads on mobile devices are the "mobile consumables" better known as rip-off ads. They're for quizzes, ringtones and other things that end up as a charge on your carrier bill. They constitute about 60% of ad revenue and are just horrible. A large percentage of the rest aren't "family friendly" and could cause problems with your user base.
Now that we're looking at in-app billing, there are a bunch of potential ways to make money that we didn't have last week. You can have people download your free version and then "subscribe" to the "pro" version. I think this is the way to go with revenue generation from an app. -John Coryat -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

