The tutorials and samples are both really useful, although sometimes 
misleading. For example the CubeLiveWallpaper uses a canvas for rendering 
the 3D cube, but this is a really slow way of rendering animated content. I 
spent a while trying to work out why it was so slow before realising I 
should just use a GL View instead. That's only a minor criticism though, 
keep the tutorials/samples coming :)

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