For one, it allows for different screen sizes to look the same. Using
absolute layouts would definitely be an issue if you built it for a large
screen but someone on a smaller screen ran the app. Hopefully it would be
tested on various sizes, but that isn't always the case. Most developers
have at most one device + emulator to work with and rely on the layouts
among other things for their apps to work with the various devices
available.

On Thu, Feb 10, 2011 at 7:59 PM, Mark <[email protected]> wrote:

> If anyone cares to comment I'm curious why Android forces you to use a
> layout? In every other case I've seen the layout is simply a tool
> given to allow for screen variation.  What is wrong with allowing the
> developer to type View.x = 0; View.y = 0; ?
>
> --
> You received this message because you are subscribed to the Google
> Groups "Android Developers" group.
> To post to this group, send email to [email protected]
> To unsubscribe from this group, send email to
> [email protected]
> For more options, visit this group at
> http://groups.google.com/group/android-developers?hl=en

-- 
You received this message because you are subscribed to the Google
Groups "Android Developers" group.
To post to this group, send email to [email protected]
To unsubscribe from this group, send email to
[email protected]
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en

Reply via email to