I just started working on Live wallpaper. I have a bitmap in my resources that I want to use for the background.
I will draw my animations on top of that bitmap. I want to be efficient about it. I don't know if it is possible to draw the bitmap once, or somehow set it as the background, and then have my Runnable only draw the animated objects. What is the efficient way to do this operation? thanks, Jay -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

