On Fri, Feb 25, 2011 at 5:53 AM, Ryan S <[email protected]> wrote: > My idea is mostly educational games with simple UIs. > Will check out the three links on the page you sent me... any other tips > and advise is also most welcome! > > If it is educational games with simple UIs, I'd recommend attempting it with the standard UI stuff with custom graphics. You'd be surprised at how much you can accomplish with the standard UI stuff, especially if the UIs are fairly simple. A lot less overhead in regards to learning a specific game engine. It will also allow you to get a better understanding of how Android works.
If you are coming from a standard Java background, you already know the language, all you need to do is get a full understanding of the Activity process and the various UI elements. Make sure you understand this: http://developer.android.com/guide/topics/fundamentals/activities.html It basically outlines from beginning to end of the application process from load to destroying it. My 2 cents. Justin -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

