RenderScript needs OpenGL ES 2.0 which is not supported by the emulator.
Although the compute part should normally not need it.

On Mon, Feb 28, 2011 at 12:02 AM, webmonkey <[email protected]> wrote:

> non-graphical ones (HelloCompute) don't run either in the emulator.
> You get:
>
> ERROR/RenderScript(514): 0x14fdd0, couldn't find an EGLConfig matching
> the screen format
>
> And then a fatal crash in LibRS.so
>
> On Feb 28, 8:17 am, Romain Guy <[email protected]> wrote:
> > You must run them on a device, they won't work on the emulator (at least
> not
> > the graphical ones.)
> >
> >
> >
> >
> >
> > On Sun, Feb 27, 2011 at 9:03 PM, mmkr <[email protected]> wrote:
> > > Hi all,
> >
> > >       I tried to run the render script samples, but it doesn't show
> > > anything and crashes.
> > > Did any one face this issue? Or is there any other way to run those
> > > sample ?
> >
> > > thanks.
> >
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> > --
> > Romain Guy
> > Android framework engineer
> > [email protected]
> >
> > Note: please don't send private questions to me, as I don't have time to
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-- 
Romain Guy
Android framework engineer
[email protected]

Note: please don't send private questions to me, as I don't have time to
provide private support.  All such questions should be posted on public
forums, where I and others can see and answer them

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