I have one question… Did anybody resolve latency problem using AudioTrack ?
For example, i want to play sound immediately when i touch the screen. When sound is loaded and i do it first time – everything is ok. When i wait for some time and click again – everything is ok too. But when i click very often – i hear some latency between sounds repeating. I tried AudioTrack in STATIC_MODE, but for each repeating i must use methods stop(); reloadStaticData(); and then again play(); because play() didn't work without it. maybe this is the cause? I tried MediaPlayer and SoundPool classes before it, with the same result. what can you advise me to do? -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

