android.util.Log, and you access it no differently than you do
anywhere else (adb logcat, DDMS, or the DDMS perspective in Eclipse).

On Wed, Mar 9, 2011 at 9:27 AM, Raghav Sood <[email protected]> wrote:
> Thanks Mark,
>
> I am reasonably sure there is nothing wrong with setBoard(); but I may be
> wrong so here is setVoard():
> private void setBoard() {
>           ai = new AI();
>           b = new Button[4][4];
>           c = new int[4][4];
>           won = (TextView) findViewById(R.id.won);
>           drawn = (TextView) findViewById(R.id.drawn);
>           lost = (TextView) findViewById(R.id.lost);
>           textView = (TextView) findViewById(R.id.dialogue);
>
>           b[1][3] = (Button) findViewById(R.id.one);
>           b[1][2] = (Button) findViewById(R.id.two);
>           b[1][1] = (Button) findViewById(R.id.three);
>
>           b[2][3] = (Button) findViewById(R.id.four);
>           b[2][2] = (Button) findViewById(R.id.five);
>           b[2][1] = (Button) findViewById(R.id.six);
>
>           b[3][3] = (Button) findViewById(R.id.seven);
>           b[3][2] = (Button) findViewById(R.id.eight);
>           b[3][1] = (Button) findViewById(R.id.nine);
>
>           for (i = 1; i <= 3; i++) {
>                for (j = 1; j <= 3; j++)
>                     c[i][j] = 2;
>           }
>           AdView adView = (AdView)findViewById(R.id.ad);
>           adView.requestFreshAd();
>           textView.setText("Touch a button to start.");
>           won.setText("Won: " + wins);
>           lost.setText("Lost: " + loses);
>           drawn.setText("Drawn: " + draws);
>           // add the click listeners for each button
>           for (i = 1; i <= 3; i++) {
>                for (j = 1; j <= 3; j++) {
>                     b[i][j].setOnClickListener(new MyClickListener(i, j));
>                     if(!b[i][j].isEnabled()) {
>                          b[i][j].setText(" ");
>                          b[i][j].setEnabled(true);
>                     }
>                }
>           }
>      }
>
> Please tell me if you see anything wrong. Also Since I am testing on actual
> hardware and not an emulator how to I write to the log file and where is it
> located?
>
> Thanks
> --
> Raghav Sood
> http://www.raghavsood.com/
>
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-- 
Mark Murphy (a Commons Guy)
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