The code in my blog post does work:

http://android-developers.blogspot.com/2009/12/back-and-other-hard-keys-three-stories.html

<http://android-developers.blogspot.com/2009/12/back-and-other-hard-keys-three-stories.html>If
it is not working, I think your problem is elsewhere, not in this code.  You
can use the full example in the middle of the article that provides
compatibility with older platforms so that onBackPressed() can be used
everywhere.

Alternatively, FragmentActivity in the new fragment static code also
includes this as part of its implementation.  You can just subclass from
that and override onBackPressed().

On Thu, Mar 10, 2011 at 9:05 PM, Colin <colin...@gmail.com> wrote:

> Yep, doesn't know what method to Override.
>
> On Mar 10, 11:57 pm, Justin Anderson <magouyaw...@gmail.com> wrote:
> > So you put the onBackPressed() method in the AndroidTutorial class?
> >
> > Thanks,
> > Justin Anderson
> > MagouyaWare Developerhttp://sites.google.com/site/magouyaware
> >
> > On Thu, Mar 10, 2011 at 9:49 PM, Colin <colin...@gmail.com> wrote:
> > > Thanks.  I tried this but my class extending activity but it doesn't
> > > have a method to Override.  Not sure what I am doing wrong or where
> > > this would go.  The setup of my project came from this (http://
> > > mobile.dzone.com/articles/beginning-android-game) if anyone can look.
> >
> > > On Mar 10, 11:12 pm, Justin Anderson <magouyaw...@gmail.com> wrote:
> > > > @Override
> > > > public void onBackPressed()
> > > > {
> > > >     //Do whatever you need to in here...
> > > >     //To quit call super.onBackPressed() or call finish()
> >
> > > > }
> >
> > > > Thanks,
> > > > Justin Anderson
> > > > MagouyaWare Developerhttp://sites.google.com/site/magouyaware
> >
> > > > On Thu, Mar 10, 2011 at 7:11 PM, Miguel Morales <
> therevolti...@gmail.com
> > > >wrote:
> >
> > > > > Ah, yeah then seems that onBackPressed needs to be called.  I've
> never
> > > used
> > > > > it myself so I can't be of much help there.
> >
> > > > > On Thu, Mar 10, 2011 at 5:44 PM, Colin <colin...@gmail.com> wrote:
> >
> > > > >> My target is 2.1, can anyone direct me to an example
> implementation of
> > > > >> onBackPressed?
> >
> > > > >> On Mar 10, 8:30 pm, Miguel Morales <therevolti...@gmail.com>
> wrote:
> > > > >> > Well like he said you must be using 2.0+  what's your target sdk
> set
> > > to?
> > > > >> > Other than that, you're probably returning false which means
> your
> > > > >> conditions
> > > > >> > aren't being met and you're not returning true.  You might want
> to
> > > add
> > > > >> some
> > > > >> > logging or a breakpoint to make sure you even get to that
> statement.
> >
> > > > >> > On Thu, Mar 10, 2011 at 5:27 PM, Colin <colin...@gmail.com>
> wrote:
> > > > >> > > The super return would only be for a key besides down.  I
> believe
> > > > >> > > Justin is right with the onBackPressed(), I'm just not sure
> where
> > > or
> > > > >> > > how to do that.
> >
> > > > >> > > On Mar 10, 8:10 pm, Miguel Morales <therevolti...@gmail.com>
> > > wrote:
> > > > >> > > > Well, I *think* you're using it wrong.
> > > > >> > > > Basically, onKeyDown allows you to override the default key
> > > behavior
> > > > >> for
> > > > >> > > > whatever key is pressed.  So, if you return 'true' it means
> that
> > > you
> > > > >> have
> > > > >> > > > handled the behavior.
> >
> > > > >> > > > So, you have to provide your own code to navigate your
> > > > >> activities/view if
> > > > >> > > > you are overriding.
> > > > >> > > > So, detect if you are in the main menu and that's the only
> time
> > > > >> you'll
> > > > >> > > > return super.onKeyDown() (basically let it handle the
> keydown
> > > > >> itself.)
> >
> > > > >> > > > If it is pressed somewhere else, you have to return true and
> > > close
> > > > >> the
> > > > >> > > menu
> > > > >> > > > or whatever yourself.
> >
> > > > >> > > > On Thu, Mar 10, 2011 at 5:02 PM, Colin <colin...@gmail.com>
> > > wrote:
> > > > >> > > > > Thanks, but how do I implement onBackPressed?  My thread
> > > extending
> > > > >> > > > > activity says there is no method to override.
> >
> > > > >> > > > > On Mar 10, 4:50 pm, Justin Anderson <
> magouyaw...@gmail.com>
> > > > >> wrote:
> > > > >> > > > > > Starting with Android 2.0 you also need to implement
> > > > >> onBackPressed()
> > > > >> > > in
> > > > >> > > > > > order to achieve this...
> >
> > > > >>
> http://developer.android.com/reference/android/app/Activity.html#onBa.
> > > > >> > > ..
> >
> > > > >> > > > > > Thanks,
> > > > >> > > > > > Justin Anderson
> > > > >> > > > > > MagouyaWare Developerhttp://
> > > sites.google.com/site/magouyaware
> >
> > > > >> > > > > > On Thu, Mar 10, 2011 at 2:36 PM, TreKing <
> > > treking...@gmail.com>
> > > > >> > > wrote:
> > > > >> > > > > > > On Thu, Mar 10, 2011 at 1:54 PM, Colin <
> > > colin...@gmail.com>
> > > > >> wrote:
> >
> > > > >> > > > > > >>  return super.onKeyDown(keyCode, event);
> >
> > > > >> > > > > > > The "super" method likely executes the default action
> for
> > > the
> > > > >> given
> > > > >> > > key
> > > > >> > > > > > > press.
> > > > >> > > > > > > The default action on the back key is to call finish()
> on
> > > the
> > > > >> > > activity.
> >
> > >
> -------------------------------------------------------------------------------------------------
> > > > >> > > > > > > TreKing <
> > >http://sites.google.com/site/rezmobileapps/treking>
> > > > >> -
> > > > >> > > Chicago
> > > > >> > > > > > > transit tracking app for Android-powered devices
> >
> > > > >> > > > > > >  --
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-- 
Dianne Hackborn
Android framework engineer
hack...@android.com

Note: please don't send private questions to me, as I don't have time to
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questions should be posted on public forums, where I and others can see and
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