in the OpenGL android API  =>

Whether or not bitmap can have non power of two dimensions depends on
the current OpenGL context.

I load my OpenGL context using :

mEglContext = mEgl.eglCreateContext(mEglDisplay,
mEglConfig,EGL10.EGL_NO_CONTEXT, null);


do you know what do I have to use i order to load non power of two
dimensions bitmap?
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