Yes it will depending on the processor speed of the device. 50% Is Alot. On 12/06/2008, Mark Murphy <[EMAIL PROTECTED]> wrote: > > Imran wrote: >> Hi All...!!! >> >> i have developed a small game application... i have a >> problem... when i run the application it is using 50% of CPU (mine is >> 2Ghz processor )... will this create a problem in actual device.. > > Possibly. > > The emulator is inefficient, in that it has to convert ARM instructions > into x86 instructions for execution on your development PC. This adds a > fair bit of overhead, which results in a higher-than-expected CPU > utilization. > > However, it is very difficult to project how a certain CPU utilization > on the development PC will translate into CPU utilization on a device. > > -- > Mark Murphy (a Commons Guy) > http://commonsware.com > _The Busy Coder's Guide to Android Development_ Version 1.9 Available! > > > >
-- Xavier A. Mathews Student/Browser Specialist/Developer/Web-Master Google Group Client Based Tech Support Specialist Hazel Crest Illinois [EMAIL PROTECTED]@[EMAIL PROTECTED] "Fear of a name, only increases fear of the thing itself." --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~----------~----~----~----~------~----~------~--~---

