Does anybody have a fix for this? I'm finding it incredibly frustrating... I'm testing on an HTC Desire running Android 2.2.
Anson On Feb 16, 11:28 pm, Bill Tschumy <b...@otherwise.com> wrote: > I posted a message a while ago saying that my mysterious problems went away > after "unrooting" the phone and restoring it to factory conditions. Turns > out that was premature. > > After playing with the app for a bit I finally got a hang. What is strange > is that now I once again get the hangs soon (sometimes immediately) after > starting the app. Rebooting the phone doesn't help. As weird as it sounds, > it seems that after running the app for awhile on a "fresh" phone, the > problem gets worse. > > Other information that may or may not be relevant. The bulk of the app is > written in C/C++. There are a substantial number of JNI methods (maybe 120) > that serve as the glue between the Java and C++ code. The vast bulk of the > C++ code as runs on the iPhone so I'm pretty sure it is not causing the > grief. Is it even possible that some memory smash in the C code could cause > a problem where OpenGL would deadlock after garbage collection? > > Thanks for any help anyone can provide. > > Bill > > On Feb 16, 2011, at 9:07 AM, Bill Tschumy wrote: > > > > > > > > > > > I've been battling a hang (deadlock) in OpenGL for the past week. I've > > finally realized that the system hangs after the garbage collector runs. > > Here is an example from LogCat: > > > 02-16 08:49:32.609: INFO/ActivityManager(98): Displayed activity > > com.southernstars.skysafari/.SkySafariActivity: 2219 ms (total 2219 ms) > > 02-16 08:49:37.369: DEBUG/dalvikvm(1863): GC_FOR_MALLOC freed 4144 objects > > / 387544 bytes in 46ms > > 02-16 08:49:37.389: ERROR/Adreno200-ES20(1863): gsl_device_waittimestamp > > failed in rb_timestamp_wait_on_timestamp > > 02-16 08:49:38.516: WARN/SharedBufferStack(1863): > > waitForCondition(LockCondition) timed out (identity=157, status=0). CPU may > > be pegged. trying again. > > ... > > ... > > > Anytime the LogCat shows a GC_FOR_MALLOC or a GC_EXTERNAL_ALLOC, the app > > hangs with OpenGL in this LockCondition. It appears that GC_EXPLICT, for > > the most part, does not cause a problem (maybe these are smaller allocs, I > > don't know). > > > Searching the internet, it seems that people are reporting things like this > > on the HTC phones. Usually they say the problem is very sporadic and hard > > to reproduce. I can reproduce it easily by simply putting a System.gc() > > call into my application flow or by doing something that allocates a chunk > > of memory forcing the GC to run. > > > I have this problem on an HTC Evo. My development partner has a different > > phone and is not seeing this. > > > I'm totally at a loss what to do next. Has anyone seen anything like this > > or have a plausible explanation for what is going on? Is there any way it > > could be something unusual we are doing in the app? Or is it just a bug in > > the HTC system or drivers? > > > Thanks for any help. > > > -- > > Bill Tschumy > > Otherwise -- Longmont, CO > >http://www.otherwise.com > > > -- > > You received this message because you are subscribed to the Google > > Groups "Android Developers" group. > > To post to this group, send email to android-developers@googlegroups.com > > To unsubscribe from this group, send email to > > android-developers+unsubscr...@googlegroups.com > > For more options, visit this group at > >http://groups.google.com/group/android-developers?hl=en > > -- > Bill Tschumy > Otherwise -- Longmont, COhttp://www.otherwise.com -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en