By tiling the image, do you mean splitting it up and putting it back together with HTML to display in the WebView? How does this avoid heap size problems? Does WebView do some magic behind the scenes?
I'd like to avoid writing my own ImageView zoomer if that is going to open up more problems than I already have. -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en