By tiling the image, do you mean splitting it up and putting it back 
together with HTML to display in the WebView? How does this avoid heap size 
problems? Does WebView do some magic behind the scenes?

I'd like to avoid writing my own ImageView zoomer if that is going to open 
up more problems than I already have.

-- 
You received this message because you are subscribed to the Google
Groups "Android Developers" group.
To post to this group, send email to android-developers@googlegroups.com
To unsubscribe from this group, send email to
android-developers+unsubscr...@googlegroups.com
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en

Reply via email to