On Apr 15, 11:37 am, Streets Of Boston <[email protected]>
wrote:
> In my experience, apps run somewhat slower in the debugger, but not by much.
> It is certainly not 'utterly unusable' slow.
> If you do experience a very very slow performance while debugging, it may
> help us answer or solve your problem to describe what your setup is. Maybe
> some issue in the USB communication on your dev-environment? Maybe something
> else?

Ok, I can supply some info, but I don't think it will help.  The
problem is with the debugger, not my setup.  That is why my post was
terse, prompting Google to get their act together.

I have a NexusOne device running 2.3.3 hooked up to my 8-core Mac Pro
via the standard USB cable.  I am running the debugger shipped with
Jetbrains IDEA, which connects to the standard Android ADB.  My app
fires off a background communication thread after log in, where a
variety of financial market data is shipped to the phone via a very
efficient package in real time, and unmarshalled and popped to the
screen on the UI thread.  The app and its paradigm is fully proven by
a shipping iOS app, which performs extremely well inside, and outside,
the debugger.  The Android app performs well outside the debugger.
When I run it in the debugger, it is painfully slow (seconds of delay,
not ms).  The only changing variable there is the debugger.  Period.
And again, I won't even mention the awful Android simulator, because
my app barely even starts up on that.



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