Hi,
I wrote a game (using GLSurfaceView) application for Android 2.2. I
have the following error when I try to open the menu:
android.view.InflateException: Binary XML file line #17: Error
inflating class com.android.internal.view.menu.IconMenuView.
Stack trace:
android.view.LayoutInflater.createView(LayoutInflater.java:513)
android.view.LayoutInflater.createViewFromTag(LayoutInflater.java:565)
android.view.LayoutInflater.inflate(LayoutInflater.java:385)
android.view.LayoutInflater.inflate(LayoutInflater.java:320)
com.android.internal.view.menu.MenuBuilder
$MenuType.getMenuView(MenuBuilder.java:197)
com.android.internal.view.menu.MenuBuilder.getMenuView(MenuBuilder.java:
323)
com.android.internal.policy.impl.PhoneWindow.initializePanelContent(PhoneWindow.java:
840)
com.android.internal.policy.impl.PhoneWindow.openPanel(PhoneWindow.java:
417)
com.android.internal.policy.impl.PhoneWindow.onKeyUpPanel(PhoneWindow.java:
603)
com.android.internal.policy.impl.PhoneWindow.onKeyUp(PhoneWindow.java:
1319)
com.android.internal.policy.impl.PhoneWindow
$DecorView.dispatchKeyEvent(PhoneWindow.java:1648)
android.view.ViewRoot.deliverKeyEventToViewHierarchy(ViewRoot.java:
2471)
android.view.ViewRoot.handleFinishedEvent(ViewRoot.java:2441)
android.view.ViewRoot.handleMessage(ViewRoot.java:1735)
android.os.Handler.dispatchMessage(Handler.java:99)
android.os.Looper.loop(Looper.java:123)
android.app.ActivityThread.main(ActivityThread.java:4627)
java.lang.reflect.Method.invokeNative(Native Method)
java.lang.reflect.Method.invoke(Method.java:521)
com.android.internal.os.ZygoteInit
$MethodAndArgsCaller.run(ZygoteInit.java:868)
com.android.internal.os.ZygoteInit.main(ZygoteInit.java:626)
dalvik.system.NativeStart.main(Native Method)
--------- Cause ---------
java.lang.reflect.InvocationTargetException
com.android.internal.view.menu.IconMenuView.(IconMenuView.java:
140)
java.lang.reflect.Constructor.constructNative(Native Method)
java.lang.reflect.Constructor.newInstance(Constructor.java:446)
android.view.LayoutInflater.createView(LayoutInflater.java:500)
android.view.LayoutInflater.createViewFromTag(LayoutInflater.java:
565)
android.view.LayoutInflater.inflate(LayoutInflater.java:385)
android.view.LayoutInflater.inflate(LayoutInflater.java:320)
com.android.internal.view.menu.MenuBuilder
$MenuType.getMenuView(MenuBuilder.java:197)
com.android.internal.view.menu.MenuBuilder.getMenuView(MenuBuilder.java:
323)
com.android.internal.policy.impl.PhoneWindow.initializePanelContent(PhoneWindow.java:
840)
com.android.internal.policy.impl.PhoneWindow.openPanel(PhoneWindow.java:
417)
com.android.internal.policy.impl.PhoneWindow.onKeyUpPanel(PhoneWindow.java:
603)
com.android.internal.policy.impl.PhoneWindow.onKeyUp(PhoneWindow.java:
1319)
com.android.internal.policy.impl.PhoneWindow
$DecorView.dispatchKeyEvent(PhoneWindow.java:1648)
android.view.ViewRoot.deliverKeyEventToViewHierarchy(ViewRoot.java:
2471)
android.view.ViewRoot.handleFinishedEvent(ViewRoot.java:2441)
android.view.ViewRoot.handleMessage(ViewRoot.java:1735)
android.os.Handler.dispatchMessage(Handler.java:99)
android.os.Looper.loop(Looper.java:123)
android.app.ActivityThread.main(ActivityThread.java:4627)
java.lang.reflect.Method.invokeNative(Native Method)
java.lang.reflect.Method.invoke(Method.java:521)
com.android.internal.os.ZygoteInit
$MethodAndArgsCaller.run(ZygoteInit.java:868)
com.android.internal.os.ZygoteInit.main(ZygoteInit.java:626)
dalvik.system.NativeStart.main(Native Method)
-------------------------------
My code is:
public class FinalKarate extends Activity
{
private KarateGLSurfaceView view = null;
PowerManager.WakeLock wl = null;
@Override
public void onCreate(Bundle savedInstanceState)
{
super.onCreate(savedInstanceState);
this.setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE);
final PowerManager pm =
(PowerManager)getSystemService(Context.POWER_SERVICE);
wl = pm.newWakeLock(PowerManager.SCREEN_DIM_WAKE_LOCK, "My
Tag");
this.requestWindowFeature(Window.FEATURE_NO_TITLE);
getWindow().setFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN,
WindowManager.LayoutParams.FLAG_FULLSCREEN);
view = new KarateGLSurfaceView(this);
setContentView(view);
}
@Override
public boolean onCreateOptionsMenu(Menu menu)
{
MenuInflater inflater = getMenuInflater();
inflater.inflate(R.menu.game_menu, menu);
return true;
}
@Override
public boolean onOptionsItemSelected(MenuItem item)
{
// Handle item selection
switch (item.getItemId())
{
case R.id.item01:
if ((view != null) && (view.isPlayingGame()))
{
final boolean alreadyInPause = view.isInPause();
if (!alreadyInPause)
view.pauseGame();
new AlertDialog.Builder(this)
.setIcon(android.R.drawable.ic_dialog_alert)
.setTitle(R.string.abort_game)
.setMessage(R.string.abort_request)
.setPositiveButton(R.string.yes, new
DialogInterface.OnClickListener() {
//@Override
public void onClick(DialogInterface dialog,
int which) {
view.abortGame();
}
})
.setNegativeButton(R.string.no, new
DialogInterface.OnClickListener() {
//@Override
public void onClick(DialogInterface dialog,
int which) {
if (!alreadyInPause)
view.resumeGame();
}
})
.show();
}
return true;
case R.id.item02:
if (view != null)
{
if (view.isInPause())
view.resumeGame();
else
view.pauseGame();
}
return true;
case R.id.item03:
if (view != null)
view.toggleSimplifiedMode();
return true;
default:
return super.onOptionsItemSelected(item);
}
}
}
The game_menu.xml file is:
<?xml version="1.0" encoding="utf-8"?>
<menu xmlns:android="http://schemas.android.com/apk/res/android">
<item android:id="@+id/item01" android:title="@string/
abort_game"></item>
<item android:id="@+id/item02" android:title="@string/
pause_game"></item>
<item android:title="@string/simplyMode" android:id="@+id/
item03"></item>
</menu>
The strings.xml file is:
<?xml version="1.0" encoding="utf-8"?>
<resources>
<string name="pause_game">Pause/Resume game</string>
<string name="abort_game">Abort game</string>
<string name="simplyMode">Toggle simplified mode</string>
</resources>
The problem happen only on some phones (with Android 2.2) and only
with my application. On mine device (Samsung Galaxy S - Android 2.2),
however, this error never occurs.
My game is an OpenGL fullscreen application.
What I wrong?
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