2011/4/20 Kostya Vasilyev <[email protected]>

> 20.04.2011 17:32, markusn82 пишет:
>
>  I tried out several other applications with In-App billing (Dungeon
>> Defenders and Comics) and they suffered from the same issue.
>>
>> Are there any official responses from the Android team about this
>> undocumented way of starting a service?
>>
>
> If you mean this list, well, we're both here, and I don't see any, do you?
> :)
>
> Don't see any in the issue I filed, either.
>
> -- Kostya
>
>
>  On Apr 19, 3:51 pm, Kostya Vasilyev<[email protected]>  wrote:
>>
>>> Mark,
>>>
>>> The calls to startService in BillingService are matched by stopSelf(),
>>> so that's not the cause.
>>>
>>> I believe this long-running service is caused by how the purchase
>>> activity starts the billing service:
>>>
>>> Dungeons.java
>>>
>>> mBillingService = new BillingService();
>>> mBillingService.setContext(this);
>>>
>>> I don't see anything in the documentation to support that this is a
>>> proper way to start a service.
>>>
>>> Bug report:
>>>
>>> http://code.google.com/p/marketbilling/issues/detail?id=8
>>>
>>> The call to unbindService in Dungeons.onDestroy is a bit of a red
>>> herring:
>>>
>>> The "this" in "unbindService(this)" is BillingService.this as a
>>> ServiceConnection.
>>>
>>> Therefore, the code unbinds the Vending service (inside Market) from the
>>> Billing service (inside the application), releasing the former, but does
>>> nothing to stop the latter.
>>>
>>> -- Kostya
>>>
>>> 19.04.2011 22:30, markusn82 пишет:
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>>>  Hi,
>>>> I recently implemented In-App billing for an application and I used
>>>> the Dungeons example as a starting point. I noticed that after leaving
>>>> my application (onDestroy is called in the base stack activity), the
>>>> BillingService service is still running on the phone and stays running
>>>> long after. I made sure that I was unbinding from the BillingService
>>>> service during onDestroy of my base activity.
>>>> As I understand it, a service that is started with startService needs
>>>> to be stopped with stopService/stopSelf, even if components bind/
>>>> unbind to it during its lifecycle (See
>>>> http://developer.android.com/guide/topics/fundamentals/bound-services...
>>>> ).
>>>> Does this mean that stopSelf should be called manually after calling
>>>> unbindService() or should the service stop itself automatically?
>>>> I looked further into the example code and saw that the BillingService
>>>> service was being started with startService, but stopService/stopSelf
>>>> was not being called ever. The call to stopSelf does exist in code but
>>>> it is never executed during the lifecycle of the application. Does
>>>> this indicate a bug in the example code or perhaps a bug in my usage.
>>>> I  noticed that the Dungeon example app itself also experiences the
>>>> same problem (service still running after application exited).
>>>> Any help would be appreciated.
>>>> Thanks,
>>>> Mark
>>>>
>>> --
>>> Kostya Vasilyev --http://kmansoft.wordpress.com
>>>
>>
>
> --
> Kostya Vasilyev -- http://kmansoft.wordpress.com
>
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*JAI SINGH GEHLOT*
LAB. TECHNICIAN

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