2011/4/20 Kostya Vasilyev <[email protected]> > 20.04.2011 17:32, markusn82 пишет: > > I tried out several other applications with In-App billing (Dungeon >> Defenders and Comics) and they suffered from the same issue. >> >> Are there any official responses from the Android team about this >> undocumented way of starting a service? >> > > If you mean this list, well, we're both here, and I don't see any, do you? > :) > > Don't see any in the issue I filed, either. > > -- Kostya > > > On Apr 19, 3:51 pm, Kostya Vasilyev<[email protected]> wrote: >> >>> Mark, >>> >>> The calls to startService in BillingService are matched by stopSelf(), >>> so that's not the cause. >>> >>> I believe this long-running service is caused by how the purchase >>> activity starts the billing service: >>> >>> Dungeons.java >>> >>> mBillingService = new BillingService(); >>> mBillingService.setContext(this); >>> >>> I don't see anything in the documentation to support that this is a >>> proper way to start a service. >>> >>> Bug report: >>> >>> http://code.google.com/p/marketbilling/issues/detail?id=8 >>> >>> The call to unbindService in Dungeons.onDestroy is a bit of a red >>> herring: >>> >>> The "this" in "unbindService(this)" is BillingService.this as a >>> ServiceConnection. >>> >>> Therefore, the code unbinds the Vending service (inside Market) from the >>> Billing service (inside the application), releasing the former, but does >>> nothing to stop the latter. >>> >>> -- Kostya >>> >>> 19.04.2011 22:30, markusn82 пишет: >>> >>> >>> >>> >>> >>> >>> >>> >>> >>> Hi, >>>> I recently implemented In-App billing for an application and I used >>>> the Dungeons example as a starting point. I noticed that after leaving >>>> my application (onDestroy is called in the base stack activity), the >>>> BillingService service is still running on the phone and stays running >>>> long after. I made sure that I was unbinding from the BillingService >>>> service during onDestroy of my base activity. >>>> As I understand it, a service that is started with startService needs >>>> to be stopped with stopService/stopSelf, even if components bind/ >>>> unbind to it during its lifecycle (See >>>> http://developer.android.com/guide/topics/fundamentals/bound-services... >>>> ). >>>> Does this mean that stopSelf should be called manually after calling >>>> unbindService() or should the service stop itself automatically? >>>> I looked further into the example code and saw that the BillingService >>>> service was being started with startService, but stopService/stopSelf >>>> was not being called ever. The call to stopSelf does exist in code but >>>> it is never executed during the lifecycle of the application. Does >>>> this indicate a bug in the example code or perhaps a bug in my usage. >>>> I noticed that the Dungeon example app itself also experiences the >>>> same problem (service still running after application exited). >>>> Any help would be appreciated. >>>> Thanks, >>>> Mark >>>> >>> -- >>> Kostya Vasilyev --http://kmansoft.wordpress.com >>> >> > > -- > Kostya Vasilyev -- http://kmansoft.wordpress.com > > -- > You received this message because you are subscribed to the Google > Groups "Android Developers" group. > To post to this group, send email to [email protected] > To unsubscribe from this group, send email to > [email protected] > For more options, visit this group at > http://groups.google.com/group/android-developers?hl=en >
-- * * * * * * * * * * *JAI SINGH GEHLOT* LAB. TECHNICIAN -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

