kelly wrote:
> You might try just using java.io.File, which works well for me:
>
> File file = new File("/whatever/path/to/file.txt");
> try {
> InputStream in = new FileInputStream(file);
>
> ...
> }
> catch(Exception ex)
> {
> ...
> }
That works, so long as you have read access to whatever it is you're
trying to read. And, so long as you are able to put files wherever it is
you're trying to read them from.
> I've noticed in the documentation that openFileInput() is supposed to
> be what you use, but I haven't determined if the above is not okay,
> and if not, why not. I'm doing this in several places, and it has
> never caused a problem.
openFileInput() gives you a storage spot unique to your application in
the on-board flash. It is not for use for, say, accessing /sdcard.
--
Mark Murphy (a Commons Guy)
http://commonsware.com
_The Busy Coder's Guide to Android Development_ Version 1.9 Available!
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