On Tue, Apr 26, 2011 at 5:25 PM, Indicator Veritatis <[email protected]>wrote:
> Of the two approaches lbendlin mentions, the latter is more > commonly recommended. I used to know why. > Because your app can be killed and recreated by other means - like when the user presses Home and does other things for a while. If you properly handle saving and restoring instance state, you'll survive this case as well. If you only handle the config changes, then you will fail this case and a user coming back to your game will have to start over. ------------------------------------------------------------------------------------------------- TreKing <http://sites.google.com/site/rezmobileapps/treking> - Chicago transit tracking app for Android-powered devices -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

