Thanks.  Copying from the Assets file list to the sdCard solved my
problem in the simplest way.



On May 9, 9:07 pm, Nikolay Elenkov <[email protected]> wrote:
> On Tue, May 10, 2011 at 12:57 PM, Jim <[email protected]> wrote:
> > I am trying include a small data file with my package.  I need to pass
> > the name of the datafile down to a JNI native 'c' function that will
> > open and read the file.  I am confused as to where to put this file.
> > I've tried in res/raw, and in assets, but I can't seem to get an
> > absolute pathname to where these files live to give to the 'c'
> > routine.
>
> > I supposed I could use AssetManager to open a fd and pass that down to
> > the C code, but that is not how my existing library works at the
> > moment.
>
> That's probably not going to work reliably, even if you managed it.
> The latest NDK allows you to create an activity entirely in native
> code, so it probably has API's to access assets (haven't used it).
>
> > How can I get the absolute path to an asset file or resource file, and
> > can it be opened by the 'c' code?
>
> The easiest way is to copy the file on the file system (or SD card),
> in your app's onCreate() the first time you run it, and pass the
> absolute path to your native code from there.

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