Hi,

I face the same issue with opengl. My texture gradient were dirty due
to convertion.
So I embed libpng in my application using NDK.

Regards.

On 13 mai, 13:04, Ralf Schneider <[email protected]> wrote:
> Your image is probably convert to 565 and the back to 24bits.
> This thread discusses a related problem:
>
> http://groups.google.com/group/android-developers/browse_thread/threa...
>
> 2011/5/13 delta42 <[email protected]>
>
>
>
>
>
>
>
> > I need to load in a 24-bit PNG mask image into my Android, and it
> > being a mask, I need it to come in exactly as it is on disk, with no
> > resizing or pixel values changed.
>
> > When I load it from resources using the BitmapFactory, its pixel
> > values are slightly changed, as if it had been resized *twice*: its
> > dimensions are the same as original, but values that were pure grey,
> > like (100,100,100) are now slightly off, as in (100,99,100), for
> > example, or (50,50,50) becomes (49,52,49), to take another example.
>
> > To ensure no resizing takes place I followed these steps:
>
> > #1. I have
> > <uses-sdk android:minSdkVersion="8" />
> > on my manifest.
>
> > I even added
> > <supports-screens android:anyDensity="true"/>
> > although in theory this is not needed since minSdkVersion is high.
>
> > #2. My source image is in the res/drawable-nodpi folder
>
> > #3. I load the image with inScaled false, as in
>
> >                BitmapFactory.Options options = new BitmapFactory.Options();
> >                options.inScaled = false;
> >                _bmMask = BitmapFactory.decodeResource(getResources(),
> > R.drawable.mask, options);
>
> > It is my understanding that either #2 or #3 alone should ensure no
> > resizing takes place.
>
> > Or course, one could claim no resizing takes place, since my image
> > that is 360x300 comes in at that exact dimension. However, how do I
> > explain that my image seems to have been somehow compressed/
> > decompressed?
>
> > I've already spent 3 hours scouring the internet for a solution to no
> > avail.
> > I have the latest Android SDK and Eclipse plug-in.
>
> > Regards,
> > /d42
>
> > --
> > You received this message because you are subscribed to the Google
> > Groups "Android Developers" group.
> > To post to this group, send email to [email protected]
> > To unsubscribe from this group, send email to
> > [email protected]
> > For more options, visit this group at
> >http://groups.google.com/group/android-developers?hl=en

-- 
You received this message because you are subscribed to the Google
Groups "Android Developers" group.
To post to this group, send email to [email protected]
To unsubscribe from this group, send email to
[email protected]
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en

Reply via email to