If you look closely at a TextView, you will see that it is clean and
clear because it uses half-tone shading to avoid that pixelated look.
But in my custom view I am calling drawText, and the results are not
as good.  The stuff drawn with drawText looks a bit ragged because it
does not use any half-tone shading.  Every pixel is either completely
black or completely white.  How can I get Canvas.drawText() to look as
good as the text in a TextView?

-- 
You received this message because you are subscribed to the Google
Groups "Android Developers" group.
To post to this group, send email to [email protected]
To unsubscribe from this group, send email to
[email protected]
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en

Reply via email to