On Mon, May 16, 2011 at 12:38 PM, keyeslabs <keyes...@gmail.com> wrote: > How are other game devs dealing with this?
I'm not a game developer, but I'd design my game to avoid doing stuff in the lower-left corner of the screen on API Level 11 on up. E.g., if you have an always-visible scoreboard or the equivalent, putting it toward that corner would help avoid accidental HOME and BACK presses. > As for what I would LIKE to see, I think a good compromise would be > the ability for a game to make it "harder" for the home key to exit > the app. For example, games could request a permission that, if > granted, would require the user to hold the home key down longer, or > press three times within 3 second, or something along those lines. Well, "home key down longer" has separate meaning on Android 1.x and 2.x, so I doubt that will work, at least on those Android versions. I do agree that it would be nice to do something here. -- Mark Murphy (a Commons Guy) http://commonsware.com | http://github.com/commonsguy http://commonsware.com/blog | http://twitter.com/commonsguy Android 3.0 Programming Books: http://commonsware.com/books -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en