On Mon, May 16, 2011 at 12:38 PM, keyeslabs <keyes...@gmail.com> wrote:
> How are other game devs dealing with this?

I'm not a game developer, but I'd design my game to avoid doing stuff
in the lower-left corner of the screen on API Level 11 on up. E.g., if
you have an always-visible scoreboard or the equivalent, putting it
toward that corner would help avoid accidental HOME and BACK presses.

> As for what I would LIKE to see, I think a good compromise would be
> the ability for a game to make it "harder" for the home key to exit
> the app.  For example, games could request a permission that, if
> granted, would require the user to hold the home key down longer, or
> press three times within 3 second, or something along those lines.

Well, "home key down longer" has separate meaning on Android 1.x and
2.x, so I doubt that will work, at least on those Android versions. I
do agree that it would be nice to do something here.

-- 
Mark Murphy (a Commons Guy)
http://commonsware.com | http://github.com/commonsguy
http://commonsware.com/blog | http://twitter.com/commonsguy

Android 3.0 Programming Books: http://commonsware.com/books

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