Dear Stephen,

I am new to Android Development through native code. As per your
directions, I followed the example 
http://lol.zoy.org/blog/2011/3/2/load-pngs-using-android-ndk

Unfortunately, I am not able to fully understand it. I am bit confused
about its integration with actual code. Plz help.

Rgds/Atul Prakash Singh

On May 19, 11:56 am, Stephen Damm <[email protected]> wrote:
> On 11-05-19 12:50 AM, Atul Prakash wrote:> Dear Friends,
>
> > I am trying to load resources(e.g. texture images, sound files) in my
> > native .CPP file. As I have to use the resources like texture images
> > in native code, this why I am looking for any method to add them in my
> > native code itself.
>
> > Is this possible to add resources in my JAVA file and access these
> > resources in my native code? If yes then how?
>
> > Please guide me.
>
> > Atul Prakash Singh
>
> You can load the PNG for example into a Bitmap Java side.  The standard
> way you normally would in Android using AssetManager.  Then fetch the
> pixels into an array and then read from native side.  Example 
> here:http://lol.zoy.org/blog/2011/3/2/load-pngs-using-android-ndk
>
> The alternative is to use libzip and unzip the apk (yes they are really
> just a zip, even after signed and zipalign this still works).  Once you
> have used libzip to get a handle to the archive you can start reading
> files.  This is definitely a lot more work but depending your needs it
> might be a necessity.  Example here:http://androgeek.info/?p=275
>
> Stephen Damm

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