On Fri, May 20, 2011 at 2:12 PM, Frank <[email protected]> wrote: > If I can tile a ViewGroup as I planned originally, I can tile beyond > the visible region. Then when it is scrolled, Android can just quickly > scroll in the new tiles (with whatever hardware acceleration it can > use). If I use Canvas, I need to redraw the entire Canvas using the > tiles (basically, copying tile buffer onto Canvas using drawBitmap), > would this be slower than the first option, because it cannot benefit > from the possible hardware acceleration? This is just my concern. Your > expertise is highly appreciated!
You are outside my areas of expertise, sorry. -- Mark Murphy (a Commons Guy) http://commonsware.com | http://github.com/commonsguy http://commonsware.com/blog | http://twitter.com/commonsguy Android App Developer Books: http://commonsware.com/books -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

