I have an interesting design challenge: I have a frontend(Activity) and a backend (written in native C/C++) code. The backend is a complex object which partially controls the flow of application & once started runs in it's own thread. So I have a "distributed control" scenario.
The Activity needs to be able to send messages asynchronously to the backend which then takes certain actions. But the backend also needs to be able to send messages asynchronously to the Activity, to which it responds by chnaging UI, firing methods etc. Essentially what I need is a two-way listener. So backend sends a message to screen (take picture, prompt user, get location, take another picture nowm etc) and screen does what it needs to do. But in addition, the screen should also be able to call the backend-listener to send back messages (captured camera image, system generated - "I got paused/destroyed" message, etc) in the callbacks of these events. Main problem is that this is all asynchronous. Is this possible without tight-coupling? Is this even possible? I have thought of Asynctask/handlers (but that's a one way street for informing the UI thread), observer-pattern (both objects will be observer/observable?) but confused on where to begin. Any thoughts, links would be very helpful. -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

