Hi,

This is a feature that we disabled in Android 1.0. You cannot use it
at the moment.

On Mon, Dec 15, 2008 at 1:07 PM, rollbak <[email protected]> wrote:
>
> Hello,
>
> I was wondering how is the way to use the Canvas constructor that
> receives a GL context as parameter:
>                        Canvas(GL gl)
>                        Construct a canvas with the specified gl context.
>
> And also which is the intention of this to exist. Does it let me use
> normal canvas methods to draw over OpenGL? that way is how i can mix
> 2d with 3d?
>
> Thanks in advance,
>
> Lucas
> >
>



-- 
Romain Guy
Android framework engineer
[email protected]

Note: please don't send private questions to me, as I don't have time
to provide private support.  All such questions should be posted on
public forums, where I and others can see and answer them

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