On 10 June 2011 17:09, rich friedel <[email protected]> wrote: > I don't know that there is a difference between the emulator and a physical > device when it comes to the LogCat, variable state and what-not. Besides, > not only can you run the app on the device but fully debug as well, so I > don't see a legitimate reason to not use a physical device... unless of > course you cannot obtain one for whatever reason. With that said, the > emulator is PAINFULLY slow thus I would highly recommend: use physical > device whenever possible and always test on a physical device before > release! >
Unless you target Honeycomb, simulator is quite useable (besides OpenGL stuff). Not sky-rocketing, but not crawling as HC ones too. It's good to start with, but in the end real device helps. there are also differences in firmwares on certain devices that causes some problems and you won't be able to repro them w/o device Regards, Marcin Orlowski *Tray Agenda <http://bit.ly/trayagenda>* - keep you daily schedule handy... *Date In Tray* <http://bit.ly/dateintraypro> - current date at glance... WebnetMobile on *Facebook <http://webnetmobile.com/fb/>* and *Twitter<http://webnetmobile.com/twitter/> * -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

